Index of /

File NameFile SizeDate
Parent directory/--
broken/-20-Aug-2011 15:39
discontinued/-09-Feb-2012 04:25
old/-04-Mar-2012 02:05
mplayer2-i686-20120304.7z 5M04-Mar-2012 03:02
mplayer2-i686-20120425.7z 5M25-Apr-2012 05:57
mplayer2-i686-20120428.7z 5M28-Apr-2012 19:26
mplayer2-i686-20120430.7z 5M30-Apr-2012 19:16
mplayer2-i686-20120604.7z 5M04-Jun-2012 23:53
mplayer2-i686-latest.7z 5M04-Jun-2012 23:53
mplayer2-x86_64-20120303.7z 5M04-Mar-2012 00:05
mplayer2-x86_64-20120304.7z 5M04-Mar-2012 03:02
mplayer2-x86_64-20120424.7z 5M24-Apr-2012 23:55
mplayer2-x86_64-20120425.7z 5M25-Apr-2012 06:00
mplayer2-x86_64-20120428.7z 5M28-Apr-2012 23:35
mplayer2-x86_64-20120430.7z 5M30-Apr-2012 19:06
mplayer2-x86_64-20120605.7z 5M05-Jun-2012 01:33
mplayer2-x86_64-latest.7z 5M05-Jun-2012 01:33

GitHub: mplayer2 · SMPlayer2


lachs0r’s mplayer2 builds for Windows

SMPlayer2 + mplayer2 bundle installer (get this)
Just so you know, I really have no intention to put any malware on this site.
If you don’t trust the installer, you can just get the individual archives
(SMPlayer2 is here) and extract those in the same directory.
There’d just be no automatic updater; everything else is exactly the same.

NEWSFLASH

These builds now come with libquvi support.

That means you can directly open URLs from supported video sites with mplayer2!

Your feedback is important!

If you notice any bugs or have other suggestions, don’t hesitate to
contact me via IRC (lachs0r@freenode) or use the GitHub issue tracker.
I’ll be glad to help you!

Read this.

Video output

Currently, the default video output is direct3d_shaders (SMPlayer2 still uses
direct3d though).

It’s a good idea to try the other video outputs, especially gl3. If your video
drivers support it, that’s the one you should use.

Success depends heavily on driver support (especially AMD drivers are
notoriously bad at this), so you need to experiment a little.
The gl3 output requires OpenGL 3.2 support, but offers much higher quality
scaling than other video outputs.

To see which options are available for a certain video output,
use --vo=yourvo:help.

Audio output

By default, my builds use dsound as audio output. This one has a few limitations
and bugs, but should work fine in most cases. Currently there is no support for
anything beyond 6 channels (probably coming soon), so if you need that, try
using openal instead.

Fontconfig

Fontconfig used to be required for libass (subtitle rendering), and has to
create a cache file in order to use system fonts. It scans the Windows font
directory every time you add, remove or change a font. This can take a long
time with many installed fonts.
There’s now an effort to make libass work without Fontconfig.

Discontinued stuff

mplayer2-nofontconfig:
  Like regular builds, but without Fontconfig support, so it won’t require
  scanning the Windows fonts directory.
  However, subtitles will only work with Matroska font attachments, and
  will not always show the correct variant (it will slant some fonts instead
  of using the italic variant for example).
mplayer2-vo-lavc:
  Includes encoding functionality (MEncoder replacement).
  Refer to DOCS/tech/encoding.txt.